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About me

I’m an artist and designer with a focus on animation and game development. I enjoy bringing characters and worlds to life through movement and gameplay. I’ve worked with Blender, Maya, Unreal Engine, and Unity, and have experience in everything from character animation to game mechanics. I like creating things that feel fun and engaging, and figuring out ways to make ideas work in practice.

 

I also like going to music concerts and stand up comedy shows. Running, skiing and hitting the gym is also a big part of my spare time. 

 

I would love to tell you more during an interview! 

 

All the best,

Patric

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Software

Skills

Stockholm, Sweden

  • Linkedin Social Ikon
  • Instagram
  • YouTube
  • ArtStation

Game Engines

Unity Engine

Unreal Engine

Source Control

GitHub

Perfoce

Softwares

Blender

Maya

Adobe Animate

Adobe Photoshop

Production

Jira

Miro

Figma

Trello

Communication

Slack

Discord

Skype

Zoom

Design

General Game Design

Gamification

Level Design

UX Design

Coding

C#

Unreal Blueprints

Languages

Swedish

English

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