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Patric Svedberg

3D Animations

AK47 - First Person Shooter

Software: Blender and Unreal Engine 5.5
Duration: 2 weeks

About: Made a first-person AK-47 animation in Blender and brought it into Unreal Engine, showing smooth weapon movement for an FPS game.

The Witcher Cinematic

Software: Blender and Unreal Engine 5.5
Duration: 1 week

About: Created a short cinematic inspired by The Witcher in Unreal Engine, focusing on lighting, atmosphere, and character animation.

Ok'Rhams Creation

Software: Blender and Unreal Engine 5.4
Duration: 6 weeks

About: Worked on a group game project where I created monster and first-person player animations, and handled weapon rigging and design.

Lizzard Escape

Software: Blender and Unity Engine
Duration: 3 weeks

About: Worked on a group project for a children’s game where I created the player animations and VFX

2D Animations

Cowboy 1

Software: Adobe Animate
Duration: 1 weeks

About: Animated a rigged character in Adobe Animate, focusing on smooth motion and expressive character movement.

Cowboy 2

Software: Adobe Animate
Duration: 1 weeks

About: Created a frame-by-frame animation in Adobe Animate, showcasing detailed hand-drawn motion and timing.

Software

Skills

Stockholm, Sweden

  • Linkedin Social Ikon
  • Instagram
  • YouTube
  • ArtStation

Game Engines

Unity Engine

Unreal Engine

Source Control

GitHub

Perfoce

Softwares

Blender

Maya

Adobe Animate

Adobe Photoshop

Production

Jira

Miro

Figma

Trello

Communication

Slack

Discord

Skype

Zoom

Design

General Game Design

Gamification

Level Design

UX Design

Coding

C#

Unreal Blueprints

Languages

Swedish

English

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