Occupation (Passion Project)
Early work in progress
Game presentation:
Occupation is a third person shooter game, where the player is a resistance fighter whose homeland has been occupied.
My role: I have all the roles in the project.
Current state of the game:
The player is able to aim and fire an equipped rifle. The game has a working backpack and stash inventory. The player also has a small “built in '' inventory, and is thereby able to pick up backpacks, add items to it and leave it around the map to pick up later. There is also a crafting system and it's easy to make additional recipes. Other than the basic Unreal Engine animations, there are blended animations for when you're carrying a weapon.
What I'm working on:
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Character selector with female character
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Conversation system
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Better UI overall
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Audio
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World building
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Better movement for climbing, crouching, prone and vaulting
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Enemies
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Weight system
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Equipment stats
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Possibly hunger and thirst
Genre: Third Person Shooter
Engine: Unreal Engine 4 (Now Unreal 5)
Team Size: 1
Plattform: PC
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